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Blockers are elements on the board that are adds difficulty to a level and usually can be removed.

List of blockers[]

Empty Tile[]

Empty tiles are tiles that do not contain any gummies or other blockers and cannot be destroyed. The effects of line crushes and bombs cannot pass through empty tiles. It can be considered one of the most difficult blocker to deal with because it cannot be destroyed, blocks most power ups and appears in large quantities.

Sticker[]

Stickers can be removed by making matches next to it or by using power ups. Stickers can have many layers, it requires more matches next to it to remove it. Power ups can remove all layers of stickers.

Paper[]

Paper can be removed by making matches next to it or by using power ups except for swapping two lightning bolts. Paper will not come back after removing paper on special city/recently released city paper levels.

Chains[]

Wall[]

Breakable Wall[]

Tornado[]

Color Blocker[]

Colour blockers have a color border. They fill as gummies matching the border colour are cleared from the game board. Once filled they explode in four directions. Some colour blockers are chained, and the chains can be removed by a Bomb or Line Crush (special gummy). Color blockers cannot be removed by a Booster, only by filling them.

Ice Cube[]

Introduced in version 1.13.0

The ice cube must be melted three times to be removed. The Sunshine booster will melt all ice cubes on the game board once. The Shovel will melt a single ice cube once.

A Bomb exploded near ice cubes will melt once, as will a Line Crush (special gummy) through ice cubes will melt them once.

Conveyor Belt[]

The Conveyor was introduced in version 4.29.1 in Bunny Hop Haven. It moves any item on the board by one space each time a move is made.

Wrapped Candy[]

Introduced in version 4.55.1, level 3 of Cusco. Matched gummies next to the Candy opens the wrapper, and a second match will open it fully. A Wrapped Candy can be matched with a lightning bolt to unwrap every wrapped candy on the board.

Pinwheel[]

Pinwheels can be activated by making 3 matches next to it.

Camera[]

Photos can be collected by making matches next to the camera. All cameras will disappear after all photos are collected.

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